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+ | ==General== |
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− | The Hunter class has mid range health and spirit. The Hunter excels at ranged combat having a higher ranged damage output than other classes as well as a higher critical strike rate. |
+ | The Hunter class has mid range health and spirit. The Hunter excels at ranged combat having a higher ranged damage output than other classes as well as a higher critical strike rate. At level 25, the Hunter can become a Ranger, Warden, or [[Shade]]. |
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+ | == Unique Abilities == |
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+ | {{:Camouflage}} |
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+ | {{:Wild Slash}} |
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+ | {{:Echo Blast}} |
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+ | {{clr}} |
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+ | words |
Revision as of 01:31, 25 March 2017
General
The Hunter class has mid range health and spirit. The Hunter excels at ranged combat having a higher ranged damage output than other classes as well as a higher critical strike rate. At level 25, the Hunter can become a Ranger, Warden, or Shade.
Unique Abilities
Camouflage Lv3
Buff/Debuff
Vital: 15
Cost: 50 SP
Cast Time: 2s
Cooldown: 50s
Stealth: 45s
Vital: 15
Cost: 50 SP
Cast Time: 2s
Cooldown: 50s
Stealth: 45s
Molding to your surrounding area, you vanish becoming undetectable. Attacking a target will grant extra damage while stealth but will cause you to lose your camouflage.
Wild Slash Lv3
Damage HP
Vital: 5
Cost: 15 SP
Cast Time: 0s
Cooldown: 5s
Vital: 5
Cost: 15 SP
Cast Time: 0s
Cooldown: 5s
You cut your enemy in a wild, savage fashion, dealing damage. Scales with Agility.
Echo Blast Lv3
Damage HP
Vital: 3
Cost: 20 SP
Cast Time: 1s
Cooldown: 20s
Stun: 2s
Vital: 3
Cost: 20 SP
Cast Time: 1s
Cooldown: 20s
Stun: 2s
You stun your enemies with a howling echo from a large distance off. Scales with Agi.
words