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In player vs. environment, Shades can slaughter monsters without being harmed if they are mounted due to their massive DPS, ranged attacks, and ability to avoid dangerous situations by utilizing the skill Darkside, all aided with the mobility gained from mounts. Unmounted, Shades are still generally safe with the Darkside skill, although the speed in which one can farm or train for experience is lost. |
In player vs. environment, Shades can slaughter monsters without being harmed if they are mounted due to their massive DPS, ranged attacks, and ability to avoid dangerous situations by utilizing the skill Darkside, all aided with the mobility gained from mounts. Unmounted, Shades are still generally safe with the Darkside skill, although the speed in which one can farm or train for experience is lost. |
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− | In player vs. player battles, Shades are possibly the best class as they can assassinate all other classes that are not a Guardian or Warden in a single basic attack from stealth. However, if one can survive the first attack and retaliate in time with a stun, the weakness of the Shade class shows in that they are very weak in defense and health stats. A reactive Overgrowth from a Magi and its advancements, or a Flash from a Page and its advancements, usually means certain death for the Shade player with the follow up skills by their enemy. |
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== Unique Abilities == |
== Unique Abilities == |
Revision as of 03:02, 12 April 2017
General
In-game description - A stealthy assassin class, capable of huge damage and nimble movement. While Shades possess massive damage potentials, be aware of their health - they are an extremely squishy class.
The Shade class is centered around having a high damage per second, with moments of burst damage. They have access to two abilities that stealth them, leading to moments of burst damage that can kill monsters or other players in a single attack while they were undetected. Shades are also equipped with skills that aid them in extended battles, having a blind and a damage over time.
In player vs. environment, Shades can slaughter monsters without being harmed if they are mounted due to their massive DPS, ranged attacks, and ability to avoid dangerous situations by utilizing the skill Darkside, all aided with the mobility gained from mounts. Unmounted, Shades are still generally safe with the Darkside skill, although the speed in which one can farm or train for experience is lost.
Unique Abilities
Vital: 15
Cost: 30 SP
Cast Time: 0s
Cooldown: 10s
Stealth: 5s
Vital: 3
Cost: 15 SP
Cast Time: 0s
Cooldown: 15s
DoT: 3 tick
Vital: 3
Cost: 15 SP
Cast Time: 1s
Cooldown: 15s
Blind: 3s
Meditate is a 3 second Spirit recovery spell obtainable by any class once level 25. This spell can be purchased from the merchant at Armistin.
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