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Talents are one way to gain more stats. You start getting points at level 5 and from there you get one point per level.
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Talents are one way to gain more stats. A player will start getting points at level 5 and from there they get one point per level.
 
[[File:Talents.jpg|thumb|430x430px]]
 
[[File:Talents.jpg|thumb|430x430px]]
 
The paths for talents and max amounts per talents are shown in the picture.
 
The paths for talents and max amounts per talents are shown in the picture.

Latest revision as of 02:03, December 13, 2019

Talents are one way to gain more stats. A player will start getting points at level 5 and from there they get one point per level.

Talents

The paths for talents and max amounts per talents are shown in the picture.





Offensive talents: Edit

Traveler strength
Traveler's Strength
  • 20 health
  • 1 strength
  • 1 intelligence
Fire of justice
Fire of Justice
  • 2 intelligence
  • 20 spirit
Fire shield
Shield of Fire
  • 0.35% reflect
  • 2 endurance
Spark of Courage
  • 20 health
  • 0.5% reflect
True shot
  • 3 agility
  • 0.5% critical
Light of hope
  • 2 strength
  • 0.5% parry
Hand of Fate
  • 1 strength
  • 1 agilty
  • 1 willpower
  • 1 endurance
  • 1 intelligence
Hunter's mark
  • 1 agility
  • 1% critical
Allspark
  • 3 strength
  • 3 agility
  • 3 willpower
  • 3 endurance
  • 3 intelligence
  • 1% reflect

Special talents: Edit

Flurry
  • 2 agility
  • 1% dodge
Rising Storm
  • 0.25% reflect
  • 20 spirit
Patience is a Virtue
  • 1 strength
  • 1 agiliy
  • 0.5% critical
Nature's Gift
  • 0.35% dodge
  • 30 health
Mountain's Fortitude
  • 75 health
Golden Touch
  • 2 strength
  • 0.5% critical
Trial of Fire
  • 1% critical
  • 1% dodge
  • 1% parry
  • 1% reflect
Eye of the Void
  • 2 strength
  • 2 agility
  • 0.25% reflect
Ancient Rite
  • 1% critical
  • 1% dodge
  • 1% parry
  • 1% reflect
  • 50 health
  • 50 spirit

























Defensive talents:Edit

Ebb and Flow
  • 0.5% dodge
  • 15 health
Lifeblood
  • 1 endurance
  • 25 health
  • 25 spirit
Road Less Traveled
  • 3 willpower
  • 0.25% reflect
Rainfall
  • 2 agility
  • 0.5% parry
Whirl
  • 2 endurance
  • 2 willpower
Rising Tide
  • 0.2% critical
  • 0.2% dodge
  • 0.2% parry
  • 0.2% reflect
Cold Steel
  • 1% parry
  • 55 health
Winds of Fate
  • 2 endurance
  • 1% dodge
Arcbolt
  • 5 endurance
  • 5 willpower
  • 1% parry
  • 1% dodge
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