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== '''Unique Abilities''' ==
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Wardens has different shapes of animal transforms alongside instant heals which makes them have variety of roles to go for. They are better at being tanks compare to Shade and Ranger, but are more reliant on auto-attacks to deal damage.
   
=== '''Lifeblood''' (Rank 3) ===
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== '''Unique Abilities - Shared Abilities''' ==
Scales with Will
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[[File:Hedgehog.png|thumb|209x209px]]
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[[File:Hawk.png|thumb|209x209px]]
Vital 5, Instant cast self heal
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[[File:Moose.png|thumb|209x209px]]
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[[File:Bear.png|thumb|213x213px]]
Cost 15 Spirit
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[[File:Meditate-0.png|centre|thumb|213x213px]]
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[[File:Herbal.png|centre|thumb|213x213px]]
20s Cooldown
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[[File:Lifeblood-0.png|thumb|209x209px]]
 
=== '''Entangle''' (Rank 3) ===
 
Scales with Will
 
 
Vital 3, 5 tile AoE Stun, 3 second stun
 
 
1 second cast time
 
 
Cost 30 Spirit
 
 
25s Cooldown
 
 
=== '''Herbal Remedy '''(Rank 3) ===
 
Scales with Will
 
 
Vital 3, Instant cast self heal
 
 
Cost 0 Spirit
 
 
15s Cooldown
 
 
=== '''Meditate''' (Rank 3) ===
 
Scales with Int
 
 
Vital 5, Regenerates Spirit
 
 
3 second cast time
 
 
Cost 0 Spirit
 
 
15s Cooldown
 

Latest revision as of 03:10, September 3, 2017

Wardens has different shapes of animal transforms alongside instant heals which makes them have variety of roles to go for. They are better at being tanks compare to Shade and Ranger, but are more reliant on auto-attacks to deal damage.

Unique Abilities - Shared Abilities Edit

Hedgehog
Hawk
Moose
Bear
Meditate-0
Herbal
Lifeblood-0
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